HOME  → POSTS  → 2003

Zelda: Wind Waker and Final Fantasy Tactics

Video Games211 words1 minutes to read

I went down to GameStop to pick up my pre-ordered copy of “The Legend of Zelda: The Wind Waker” last night. I’d already been playing the GameCube version of “Ocarina of Time” for the last month or so, and love it!

Anyways, I started playing it, and the game is fantastic. It looks like you’re playing a cartoon… smoothe as all-heck. At first, I thought it wouldn’t be as challenging as Ocarina of Time and Majora’s Mask, but so far it has turned out to be a fantastic game. I think it’s gonna give Metroid Prime a run for it’s money.

On a separate note, I’ve been concurrently playing Ocarina of Time and Final Fantasy Tactics for PS One. The FF storyline keeps getting deeper and deeper, and I can’t figure out if Delita is actually still my friend or if I should try to kill him. I’ve just begun Chapter 3. I saved Princess Ovelia from Execution, and realized that the Church Cardinal is in on the Zodiac Brave conspiracy.

I love the Final Fantasy storylines. I wish I had a PS2 so I could play the new FFX. I think before that, I should play 7, 8 and 9 first. So far, my favorite is Final Fantasy 2 (US).

Ryan Parman

is an engineering manager with over 20 years of experience across software development, site reliability engineering, and security. He is the creator of SimplePie and AWS SDK for PHP, patented multifactor-authentication-as-a-service at WePay, defined much of the CI/CD and SRE disciplines at McGraw-Hill Education, and came up with the idea of “serverless, event-driven, responsive functions in the cloud” while at Amazon Web Services in 2010. Ryan's aptly-named blog, , is where he writes about ideas longer than . Ambivert. Curious. Not a coffee drinker.